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A short walking sim with a focus on envirionmental storytelling.

Mollhouse was my first prototype with Unity. It tells the story of a little girl during world war two who lives in germany in a seemingly nazi-family.

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She tries to process the events through her doll. The walls of the dollhouse are made of newspaper articles which get more critical towards the regime the fruther she doll goes through the house.

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Finally, she finds a menorah in the attic, which points to a hidden Jew. A small beacon of hope.

Antonia Kass Portfolio

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©2023 von Antonia Kass Portfolio. Erstellt mit Wix.com

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